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Microinteractions are contained product moments that revolve around a single use case—they have one main task. Every time you change a setting, sync your data or devices, set an alarm, pick a password, log in, set a status message, or favorite or “like” something, you are engaging with a microinteraction

They are everywhere: in the devices we carry, the appliances in our house, the apps on our phones and desktops, even embedded in the environments we live and work in. Most appliances and some apps are built entirely around one microinteraction.

MICROINTERACTIONS is a book by Dan Saffer,He  is an interaction designer based in San Francisco. He’s the author of four books to date: “Designing for Interaction“, “Designing Gestural Interfaces,“ “Designing Devices“ and, most recently, “Micro-interactions; Designing with Details.“

The difference between a good product and a great one are its details: the microinteractions that make up the small moments inside and around features. How do you turn mute on? How do you know you have a new email message? How can you change a setting? All these little moments—which are typically not on any feature list and often ignored—can change a product from one that is tolerated to one that’s beloved.

This book (MICROINTERACTIONS) provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices.

Ebooks are available now:

The print edition can be ordered from Amazon.

Table of Contents

Chapter 1: Designing Microinteractions
Chapter 2: Triggers
Chapter 3: Rules
Chapter 4: Feedback
Chapter 5: Loops and Modes
Chapter 6: Putting It All Together
Appendix: Testing Microinteractions