November 2013

The 10 most general principles for interaction design. They are called “heuristics” because they are more in the nature of rules of thumb than specific usability guidelines. (more…)

The origin of heuristics

Heuristics, a form of cognitive strategy, have been studied in discplines such as cognitive psychology, social psychology and social cognition. (more…)

The Lean philosophy was developed primarily by the Toyota Production System (TPS) as a concept to preserve value with less work. As a discipline matures, new methods are developed to improve the quality and reduce the costs of products and services. (more…)

A public personality, an assumed identity or a character in a novel–the term persona is used widely in our vernacular. But, when it comes to User Experience (UX), a persona takes on a more specific meaning. Personas are a widely used in UX Research with 65% of practitioners reporting using them on projects. Here are seven core ideas everyone in the UX field should know about personas… (more…)

Here’s a lovely sketchnote-style explanation of what UX design is, by Matthew Magain of UX Mastery.

Skeuomorphic user interface design was first popularized by Apple, and then adopted by many other companies. Basically, this design approach relies on imitating the look and functionality of traditional and familiar objects to make the interface more intuitive. For example, using wooden bookshelf with book covers to represent digital content is a prime example of skeuomorphism at work. (more…)